Wednesday, February 18, 2015

Video Gaming in the Class Room

Video games platforms such as the Wii and Xbox Kinect are great ways to be physically active while learning or teaching a subject. I feel that these types of games fit better with different subjects than others such as a health class or maybe an anatomy where you are looking at how the body moves and functions, but with the right game most subjects could find some sort of use for this platform. As a future History/ American Government teacher finding a game such as “Sim City” would help me teach how civilization grows and some of the growing pains governments go through.


Mobile devise games/ apps offer a much wider application opportunity. These include many civilization-building games as well as many more simulator games. While teaching the new weapons used in WWI I could easily put my students in old Bi-planes and put them in a virtual dogfight for them to experience what pilots back them went through. These all provide a fun way for my students to learn without them feeling like they are learning.

Sunday, February 1, 2015

Everything Worth Knowing

Schemas are past experiences and knowledge we have acquired throughout our life that shapes how we act and react to certain situations. Schemas we already have shape our social, educational, and private habits. Before we can go to a formal party, we have to first learn how to put on a tie and any social norms (such as what are appropriate discussion topics). Same concept with learning. Before we take an exam we need to learn how to take effective notes, how to study, and of coarse the material that is going to be on the test. How we perceive intelligence needs to take this into account. We can't expect to teach someone to make pasta if they don't already know how to boil water. We have to make sure our students have everything they need before we try to teach them new concepts. If they don't we have no right to consider them unintelligent.